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game_cfg.h
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Text File
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1999-12-29
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2KB
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47 lines
///////////////////////////////////////////////////////////////////////////////
//
// GAME_CFG.h
//
// Runtime configuration file for general engine parameters
//
// -- M Douglas
//
///////////////////////////////////////////////////////////////////////////////
// Location of Mission files
char MISSIONS_DIRECTORY[256] = ".\missions";
char AI_DIRECTORY[256] = ".\AI";
// Game tracking information.
char WATCH_LOCATION[512] = "\\NULL";
char WATCH_VERSION[64] = "v0_0";
// Location of buttons in interface.
int BUTTON_LOCATION_TRANSPORT = -1;
int BUTTON_LOCATION_RESEARCH_UPGRADE = -1;
int BUTTON_LOCATION_MOVE = 1;
int BUTTON_LOCATION_ATTACK = 2;
int BUTTON_LOCATION_STOP = 3;
int BUTTON_LOCATION_ORDER_REPAIR = 4;
int BUTTON_LOCATION_ORDERS = 5;
int BUTTON_LOCATION_ORDER_STAND_DOWN = 6;
int BUTTON_LOCATION_TRANSPORT_SPECIAL = 8;
int BUTTON_LOCATION_HARVEST = 7;
int BUTTON_LOCATION_RECREW = 7;
int BUTTON_LOCATION_UPGRADE = 9;
int BUTTON_LOCATION_BUILD = 10;
int BUTTON_LOCATION_RALLY_POINT = 11;
int BUTTON_LOCATION_ORDER_GREEN_ALERT = 1;
int BUTTON_LOCATION_ORDER_YELLOW_ALERT = 2;
int BUTTON_LOCATION_ORDER_RED_ALERT = 3;
int BUTTON_LOCATION_ORDER_PATROL = 4;
int BUTTON_LOCATION_ORDER_SCOUT = 5;
int BUTTON_LOCATION_ORDER_SEARCH_AND_DESTROY = 6;
int BUTTON_LOCATION_ORDER_GUARD = 7;
int BUTTON_LOCATION_ORDER_DECOMMISION = 10;
int BUTTON_LOCATION_ORDER_SELF_DESTRUCT = 11;
int BUTTON_LOCATION_CANCEL = 11;
int BUTTON_LOCATION_BACK = 12;